lessons-learned

Beyond The Tales v0 Lessons Learned Part 1/5

Posted on: Thu, 11/15/2018 - 21:31 By: Andrew Filipski

Opening

Hey guys! I’m Drew, game designer/developer/project lead/composer for Beyond The Tales, and we wanted to share some of the main lessons learned from the FIRST attempt of at this game. I hope this information helps future game devs with some big decisions! Some history to start with first.

Beyond The Tales v0 Lessons Learned Part 2/5

Posted on: Thu, 10/15/2020 - 17:11 By: Andrew Filipski

Lessons Learned #3 : Design before Coding

Really spend time thinking about what you want your game to contain. Design a few levels, design a few sub systems, design as much as you can. Changing a design is infinitely easier than changing code.